ICT

BIOTACT

BIOTACT will develop novel biomimetic computational methods and technologies for active touch sensing. The project is inspired by the functionality, morphology, and neural processing architectures of biological sensory systems that use tactile hairs known as whiskers or vibrissae. It will focus on two animals that are tactile specialists- the Norwegian rat and the Etruscan shrew. Both species make actively controlled sweeping movements of their facial whiskers ("whisking") as they explore their environments.

AUTOI

Networks require greater degree of service-awareness. This implies that not only are all digital items pertaining to a service delivered, but also all relevant business goals are fulfilled, and network resources are used optimally. As a consequence the network's complexity grows with service abundance placing new requirements on network control and management as well as on Internet network resource usage.

SEA

In the forthcoming age, where everyone may be content producer, mediator and consumer, SEA aims to offer a new experience of personalised, seamless content delivery, maintaining the integrity and wherever applicable, enriching the perceived QoS (PQoS) of the media across the whole distribution chain. SEA is a project focused on seamless, personalised, trusted and PQoS-optimised multimedia content delivery, across broadband networks, varying from broadcasting to P2P topologies.

PRIMELIFE

Individuals in the Information Society want to protect their autonomy and retain control over personal information, irrespective of their activities. Information technologies hardly consider those requirements, thereby putting the privacy of the citizen at risk. Today, the increasingly collaborative character of the Internet enables anyone to compose service and contribute and distribute information. Individuals will contribute throughout their life leaving a life-long trail of personal data.

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